/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       default_artifact_properties.h

	$Header: /game/default_artifact_properties.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef DEFAULT_ARTIFACT_PROPERTIES_H_INCLUDED
#define DEFAULT_ARTIFACT_PROPERTIES_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

enum t_artifact_level;
enum t_artifact_type;

int                get_cost( t_artifact_type artifact );
t_artifact_level   get_level( t_artifact_type artifact );
std::string        get_name( t_artifact_type artifact, bool include_article = false );
std::string        get_artifact_type_name( t_artifact_type artifact_type );
std::string        get_help_text( t_artifact_type artifact );
std::string        get_pickup_text( t_artifact_type artifact );
std::string        get_history_text( t_artifact_type artifact );
bool			   allowed_by_default( t_artifact_type artifact );

#endif // DEFAULT_ARTIFACT_PROPERTIES_H_INCLUDED